1824. Minimum Sideway Jumps
There is a 3 lane road of length n that consists of n + 1 points labeled from 0 to n. A frog starts at point 0 in the second lane and wants to jump to point n. However, there could be obstacles along the way.
You are given an array obstacles of length n + 1 where each obstacles[i] (ranging from 0 to 3) describes an obstacle on the lane obstacles[i] at point i. If obstacles[i] == 0, there are no obstacles at point i. There will be at most one obstacle in the 3 lanes at each point.
- For example, if obstacles[2] == 1, then there is an obstacle on lane 1 at point 2.
 
The frog can only travel from point i to point i + 1 on the same lane if there is not an obstacle on the lane at point i + 1. To avoid obstacles, the frog can also perform a side jump to jump to another lane (even if they are not adjacent) at the same point if there is no obstacle on the new lane.
- For example, the frog can jump from lane 3 at point 3 to lane 1 at point 3.
 
Return the minimum number of side jumps the frog needs to reach any lane at point n starting from lane 2 at point 0.
Note: There will be no obstacles on points 0 and n.
Example: 1
Input: obstacles = [0,1,2,3,0]
Output: 2
Example: 2
Input: obstacles = [0,1,1,3,3,0]
Output: 0
Example: 3
Input: obstacles = [0,2,1,0,3,0]
Output: 2
- obstacles.length == n + 1
 - 1 <= n <= 5 * 10 ^ 5
 - 0 <= obstacles[i] <= 3
 - obstacles[0] == obstacles[n] == 0
 
- First thing we need to note here is when we go to the next index, it costs us 0 and when we go sideways it costs us 1.
 - So it is optimal to go sideways only once, because it won't lead to unnecessary increase in our cost to reach our destination.
 - The point here is: If we move to the RIGHT, we can move to any direction (UP, DOWN or RIGHT again).
 - But if we move UP or DOWN we have only one choice, i.e to move RIGHT.
 - Also we will mark all our obstacles as having cost of Integer.MAX_VALUE. Because of this even if we take a path having obstacle, it will definitely have max cost and will be discarded.
 
- Now, we will implement the above mentioned scenarios in a straight-forward manner.
 
- Now for every state [idx, lane, movedToSide] we might be recomputing them again and again during recursion.
 - This can result into TLE.
 - So what we will do is, after computing value of [idx, lane, movedToSide] we will store it into dp array mapping them by [idx, lane, movedToSide].
 - This step is shown in code below.
 
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